2 static char P3_P3_Name[] =
"P3_P3";
3 static char P3_P3_Desc[] =
"conforming P3 element";
4 static int P3_P3_N0 = 10;
5 static int P3_P3_N1 = 10;
6 static int P3_P3_NPairs = 10;
7 static int P3_P3_Pairs0[][2] = { {0,10}, {1,14}, {2,17}, {3,19},
8 {4,11}, {5,15}, {6,18}, {7,12},
10 static int P3_P3_Pairs1[][2] = { {0,13}, {1,12}, {2,11}, {3,10},
11 {4,16}, {5,15}, {6,14}, {7,18},
13 static int P3_P3_Pairs2[][2] = { {0,19}, {1,18}, {2,16}, {3,13},
14 {4,17}, {5,15}, {6,12}, {7,14},
16 static int *P3_P3_Pairs[3] = { (
int *)P3_P3_Pairs0, (
int *)P3_P3_Pairs1,
17 (
int *)P3_P3_Pairs2 };
19 static int P3_P3_NNodes = 20;
21 static int P3_P3_NNoOpposite = 0;
22 static int **P3_P3_NoOpposite = NULL;
26 P3_P3_NPairs, P3_P3_Pairs,
27 P3_P3_NNoOpposite, P3_P3_NoOpposite,
Definition: FE3DMapper.h:24