2 static char P1_P1_Name[] =
"P1_P1";
3 static char P1_P1_Desc[] =
"conforming P1 element";
4 static int P1_P1_N0 = 3;
5 static int P1_P1_N1 = 3;
6 static int P1_P1_NPairs = 3;
7 static int P1_P1_Pairs0[][2] = { {0,3}, {1,5}, {2,4} };
8 static int P1_P1_Pairs1[][2] = { {0,4}, {1,3}, {2,5} };
9 static int P1_P1_Pairs2[][2] = { {0,5}, {1,4}, {2,3} };
10 static int *P1_P1_Pairs[3] = { (
int *)P1_P1_Pairs0, (
int *)P1_P1_Pairs1,
11 (
int *)P1_P1_Pairs2 };
13 static int P1_P1_NNodes = 6;
15 static int P1_P1_NNoOpposite = 0;
16 static int **P1_P1_NoOpposite = NULL;
20 P1_P1_NPairs, P1_P1_Pairs,
21 P1_P1_NNoOpposite, P1_P1_NoOpposite,
Definition: FE3DMapper.h:24