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HN_N_P2_3D.h
1 // hanging node for conforming P2 elements in 3D
2 
3 static int N_P2_3D_0_N_Nodes = 12;
4 static double N_P2_3D_0_Coupling[12] = { 0.25, 0.125, 0.125,
5  0, 0, 0.125,
6  0, 0.125, 0,
7  0.125, 0, 0.125 };
8 
9 static int N_P2_3D_1_N_Nodes = 12;
10 static double N_P2_3D_1_Coupling[12] = { 0, 0, 0.125,
11  0, 0.125, 0,
12  0.25, 0.125, 0.125,
13  0, 0.125, 0.125 };
14 
15 static int N_P2_3D_2_N_Nodes = 12;
16 static double N_P2_3D_2_Coupling[12] = { 0, 0.125, 0,
17  0.25, 0.125, 0.125,
18  0, 0, 0.125,
19  0.125, 0.125, 0 };
20 
21 THNDesc *HN_N_P2_3D_0_Obj = new THNDesc(N_P2_3D_0_N_Nodes,
22  N_P2_3D_0_Coupling);
23 
24 THNDesc *HN_N_P2_3D_1_Obj = new THNDesc(N_P2_3D_1_N_Nodes,
25  N_P2_3D_1_Coupling);
26 
27 THNDesc *HN_N_P2_3D_2_Obj = new THNDesc(N_P2_3D_2_N_Nodes,
28  N_P2_3D_2_Coupling);
29 
Definition: HNDesc.h:15