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include
FE3D
HN_C_P2_3D.h
1
// hanging node for conforming P2 elements in 3D
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3
static
int
C_P2_3D_N_Nodes_E = 3;
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static
double
C_P2_3D_Coupling_E[3] = { 0.375, 0.75, -0.125 };
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THNDesc
*HN_C_P2_3D_E_Obj =
new
THNDesc
(C_P2_3D_N_Nodes_E,
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C_P2_3D_Coupling_E);
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static
int
C_P2_3D_N_Nodes_F = 5;
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static
double
C_P2_3D_Coupling_F[5] = { 0.5, -0.125, 0.5, 0.25, -0.125 };
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THNDesc
*HN_C_P2_3D_F_Obj =
new
THNDesc
(C_P2_3D_N_Nodes_F,
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C_P2_3D_Coupling_F);
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THNDesc
Definition:
HNDesc.h:15
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